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Guest Guest
| Subject: BB's for UTG L96 Wed Jun 11, 2008 9:57 pm | |
| I have been usin some no name .2's for my UTG L-96 sniper and they dont work well at all. I was wonderen what brand and what weight to use with my L96. Im thinkin .25's or .28's but I dont know. ADMIN would probly know but I am thankfull for anybodys help
Viper, |
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Alabama_Sniper Sergeant


Age : 13 Joined : 21 May 2008 Posts : 339
| Subject: Re: BB's for UTG L96 Wed Jun 11, 2008 10:12 pm | |
| Look on the front page under snipers 25 work best in mine however . _________________ The Sniper Of Airsoft , Unseen , Unheard , Underappriciated . .
Need a question answered just pm me and I can and will help you .
Team : A.A.E. : Alabama Airsoft Elite
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sticks.13 Moderator
Age : 16 Joined : 09 Feb 2008 Posts : 454 Location : C-BUS, Ohio
| Subject: Re: BB's for UTG L96 Wed Jun 11, 2008 11:11 pm | |
| any BB from .25-.30 will work fine in it. just remember the lighter the BB the higher the FPS and in most cases the shorter the range, the heavier the BB the slower FPS but the kinetic energy will carry it farther courtesy our great hop-up system. you will get great results with .30 but you might have to pre judge the targets movement a little more than you do now. no big deal i think for the added benefits. then again i shoot .25's in my gun with excellent results. but its shooting at 400FPS.
try testing a few different rounds out in your gun. it really does help.
sticks _________________ Reporter: What do you feel when you shoot an insurgent?
Operator: Recoil

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Squirrelzz Private

Age : 14 Joined : 13 Jun 2008 Posts : 1 Location : Kissimmee Florida
| Subject: Re: BB's for UTG L96 Fri Jun 13, 2008 2:21 am | |
| Use 28s i heard are the best
Squirrelzz |
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Ragnarock Corporal


Age : 15 Joined : 10 Mar 2008 Posts : 118 Location : Washington
| Subject: Re: BB's for UTG L96 Fri Jun 13, 2008 3:19 pm | |
| well, it also depends on the effective range you need. so, while a .3 might be more accurate, it wont travel as far. the best thing to do is find the range and accuracy that you are comfortable with _________________ theres really nothing like being lit up from ten feet away by a high powered rifle...... |
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Roamer Moderator

Age : 21 Joined : 29 Jan 2008 Posts : 429 Location : Ohio
| Subject: Re: BB's for UTG L96 Fri Jun 13, 2008 6:22 pm | |
| | I have to side with Ragnarock. While your heavier BBs will be more accurate, they will also have a shorter range. I think it is all about experimenting and finding your own personal niche. I think that if you shoot them enough, you'll quickly find the BB that is best for you. |
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Sniper004 Private

Age : 16 Joined : 16 Mar 2008 Posts : 52 Location : Northern Michigan
| Subject: Re: BB's for UTG L96 Mon Jun 16, 2008 3:13 pm | |
| i prefer .30s im all about accuracy, i can deal with the range lost ,, i want to try som .45 aluminums _________________ Abandon all hope, yea who crosses me

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SniperL96 Corporal


Age : 14 Joined : 26 Apr 2008 Posts : 131
| Subject: Re: BB's for UTG L96 Mon Jun 16, 2008 5:48 pm | |
| can't that really hurt someone sniper004? _________________
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Ragnarock Corporal


Age : 15 Joined : 10 Mar 2008 Posts : 118 Location : Washington
| Subject: Re: BB's for UTG L96 Mon Jun 16, 2008 11:06 pm | |
| Using heavier BB's forces you to move in closer, and thus decreases the ability to be a sniper _________________ theres really nothing like being lit up from ten feet away by a high powered rifle...... |
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Sniper004 Private

Age : 16 Joined : 16 Mar 2008 Posts : 52 Location : Northern Michigan
| Subject: Re: BB's for UTG L96 Tue Jun 17, 2008 3:12 pm | |
| ill still hit at 190ft with .30's and im not sure if heavyier bbs hurt more they move slower maybe theyd hurt less, but idk _________________ Abandon all hope, yea who crosses me

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SniperL96 Corporal


Age : 14 Joined : 26 Apr 2008 Posts : 131
| Subject: Re: BB's for UTG L96 Tue Jun 17, 2008 6:11 pm | |
| but there aluminum. _________________
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SniperL96 Corporal


Age : 14 Joined : 26 Apr 2008 Posts : 131
| Subject: Re: BB's for UTG L96 Tue Jun 17, 2008 6:59 pm | |
| Won't that hurt? _________________
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Ragnarock Corporal


Age : 15 Joined : 10 Mar 2008 Posts : 118 Location : Washington
| Subject: Re: BB's for UTG L96 Tue Jun 17, 2008 11:23 pm | |
| I think pain is only fun when it comes to airsoft _________________ theres really nothing like being lit up from ten feet away by a high powered rifle...... |
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sticks.13 Moderator
Age : 16 Joined : 09 Feb 2008 Posts : 454 Location : C-BUS, Ohio
| Subject: Re: BB's for UTG L96 Wed Jun 18, 2008 11:33 am | |
| most fields have banned the aluminum BB's. but a good alt. would be some digicon .36's or .43's. its pretty hard to find them. there really heavy too(the bag, so watch out if you are a lite player)
and if im not mistaken, the heavier the BB the farther they go because of momentum. someone wrote a formula awhile back but i cant seem to find it now.
sticks _________________ Reporter: What do you feel when you shoot an insurgent?
Operator: Recoil

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Roamer Moderator

Age : 21 Joined : 29 Jan 2008 Posts : 429 Location : Ohio
| Subject: Re: BB's for UTG L96 Wed Jun 18, 2008 8:45 pm | |
| Okay, physics time. Momentum is a function of velocity and mass. The Momentum changes due to the change in mass. Different BBs will affect the change in impulse (momentum). Seeing how you are increasing momentum, you are decreasing the effects air particles have on throwing your BB off target (improved accuracy).
As far as what I said earlier and your objection to it Sticks. I don't know why I said that. I think for some reason or other they do go a shorter distance, but my reasoning was way off when I thought about it (with no research b/c I am lazy). I thought more mass would lead to more effect of gravity. Although two massive things will attract each other in space, the mass does not effect the acceleration due to gravity. This means (w/out lift and wind resistance) we could drop a feather off of a 5 story building with a hammer and the two objects would reach the bottom at the same time. This would mean if the different weight BBs are different in range, then there must be some other reason for it other than mass.
So why a difference in range (if there is one). I am just going to type while I talk myself through it b/c I don't feel like reading this after I am done for errors lol. Your gun will supply the same force if you put a metal BB in it or if you don't put a BB in it at all. The spring is still the same spring with the same spring tension and it is still being moved by the same parts. BUT this force will not have as much of an affect on the heavier BBs as it would the lighter BBs meaning that the heavier BBs wont travel as fast? Seeing how no matter what you are shooting out your gun, with respects to the Y-axis, your BB will fall from the height of your barrel to the ground in the same time regardless of mass. So the only factor that is now to be practically considered is the velocity (how far can the BB travel before it is drug down to the Earth's surface?).
I should say that if the heavier BBs are to have a lesser range then it is due to the increase in momentum that in turn decreases the guns affect on the BBs velocity which shortens it's flight through the air. BUT the heavier BBs will be more accurate b/c they are heavier and will not be thrown off as much during flight.
Please note that I don't know what I am talking about, I just like to argue b/c one can learn a lot through arguing. My position isn't supported by another article about airsoft b/c quite frankly I don't read airsoft forums other than this one and I don't think I ever will. My position is only supported by my own twisted logic. I don't like to spend time on the internet researching things like this, I would rather play airsoft or guitar. |
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SniperL96 Corporal


Age : 14 Joined : 26 Apr 2008 Posts : 131
| Subject: Re: BB's for UTG L96 Wed Jun 18, 2008 9:32 pm | |
| | Roamer wrote: |
Please note that I don't know what I am talking about, I just like to argue b/c one can learn a lot through arguing. My position isn't supported by another article about airsoft b/c quite frankly I don't read airsoft forums other than this one and I don't think I ever will. My position is only supported by my own twisted logic. I don't like to spend time on the internet researching things like this, I would rather play airsoft or guitar. |
That is not true Roamer, YOU DO KONW what your talking about. I might not be the smartest preson in my school, but i know what you're talking about. YOU ARE RIGHT!!! You just don't know it.  _________________

Last edited by SniperL96 on Tue Jul 01, 2008 9:54 am; edited 1 time in total |
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sticks.13 Moderator
Age : 16 Joined : 09 Feb 2008 Posts : 454 Location : C-BUS, Ohio
| Subject: Re: BB's for UTG L96 Wed Jun 18, 2008 9:39 pm | |
| i actually got most of what your saying, which in your longer posts (which have such good info that they go way over my head... i still dont think im gonna make it in college ) is very rare, because their so detailed.
theres one factor that you forgot to mention..... hop-up. and you might have been thinking about the BB speed a little differently than i am(if im wrong plz correct me, im more of a english/social studies type guy) i dont know how to put this into an equation but say that you are using a .20 gram BB. by moving faster i think its turning its potential energy into kenitic faster than a heavier gram BB (ie. .30). so in fact all its doing is expending its energy faster. which if there was no backspin on the BB then the above post would be correct, but since there is a backspin (hop-up) then i think its safe to say that the kinetic energy would transfer to fast (with a .20) if the FPS was over 400, but the kinetic energy would transfer to slow (.30) if the FPS was below 400. im not sure about the FPS but i was thinking about different Bb weights that ive seen in guns and thats the best i could come up with. sorry i know it was a half thought out thingy but ive been up since 5AM....
ill come up with a different more complete theory tomorow. i like this semi in depth stuff, my brains working hard 
sticks _________________ Reporter: What do you feel when you shoot an insurgent?
Operator: Recoil

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