Rules of Combat USMC
* Bring a weapon. Preferably, bring at least two. Bring all of your friends who have weapons. Bring their friends who have weapons.
* Anything worth shooting is worth shooting twice. Ammo is cheap. Life is expensive.
* Only hits count. Close doesn't count. The only thing worse than a miss is a slow miss.
* If your shooting stance is good, you're probably not moving fast enough, nor using cover correctly.
* Move away from your attacker. Distance is your friend. (Lateral and diagonal movement are preferred.)
* If you can choose what to bring to a gunfight, bring a big weapon and a friend with a big weapon.
* In ten years nobody will remember the details of caliber, stance, or tactics. They will only remember who lived and who didn't.
* If you are not shooting, you should be communicating, reloading, and running.
* Accuracy is relative: most combat shooting is more dependent on "pucker factor" than the inherent accuracy of the weapon.
* Use a weapon that works EVERY TIME. "All skill is in vain when an it rains in the flintlock of your musket."
* Someday someone may kill you with your own weapon, but they should have to beat you to death with it because it is empty.
* In combat, there are no rules, always cheat; always win. The only unfair fight is the one you lose.
* Have a plan.
* Have a back-up plan, because the first one won't work.
* Use cover or concealment as much as possible. The visible target should be in FRONT of YOUR weapon.
* Flank your adversary when possible. Protect yours.
* Don't drop your guard.
* Always tactical load and threat scan 360 degrees.
* Watch their hands. Hands kill. (In Don't use the Lord's name in vain. we trust. Everyone else, keep your hands where I can see them).
* Decide to be aggressive ENOUGH, quickly ENOUGH.
* The faster you finish the fight, the less shot you will get.
* Be courteous to everyone, friendly to no one.
* Be polite. Be professional. But have a plan to kill everyone you meet.
* Your number one Option for Personal Security is a lifelong commitment to avoidance, deterrence, and de-escalation.
* Do not attend a gunfight with a handgun, the caliber of which does not start with a ".4."
Army
* See USMC Rules for combat
* Add 60 to 90 days
* Hope the Marines already destroyed all meaningful resistance
Navy
* Spend three weeks getting somewhere
* Adopt an aggressive offshore posture
* Send in the Marines
* Drink Coffee
* Bring back the Marines
Air Force
* Kiss the spouse good-bye
* Drive to the flight line
* Fly to target area, drop bombs, fly back.
* Pop in at the club for a couple with the guys
* Go home, BBQ some burgers and drink some more beer