Nice Thread Lone Wolf,
( My response is going to be Loooonnngggg )
Here are some things to keep in mind when you start developing( Training ) your Teams,
First capabilities, not just weapons, but individual capabilities as well, and what tasks you are asking them to preform,
Example, I´m 45 years old, Blind in one eye, almost Deaf in both ears, have a bad Back and the knees are starting to act up as well, because of injuries that I sustained in the Military, I have to be extremly careful how I manuever on the Playing Field, if not, it is guarenteed that I will break one if not both Ankles,( This is Just an Example
), I can look at a map, and based on what the mission is, I can with real good accuracy tell you where the opponent will be and in what strength, , how they are organized, and what their defensive plan is. With certanty I can get you to exactly where you want to be on the Field, even though it may take a bit of time.
So now it comes to your Planning, and Team designation, Would you want a player like this in your Strike Force ?? If Time allows, sure why not, Would you want this Player in your Entry Team, if you are playing CQB ???? MMMMM, more than likly, no.
Second, What Teams do you want to Develop ?
Most Special Teams can accomplish more than one mission, or be trained in multiple missions that have the same basic principles. I´ll use some of my personal Favs to explain.
Ambush Team
Strike Force
Raiding Party
Manuever Force
The above 4 are all based on Violence of Action ( Overwhelming Fire Power ), Speed of Execution ( Maintaining the Iniative ), its just thier carry on mission that change.
Ambush Team, to inflict damage and demoralize your opponent.( Engagment of a moving element )
Strike Force, to cause the maximum ammount of damage to your opponents Strenght, while sustaining the minimum amount of damage to yours.( Attacking a Fixed location, but no entry, Hit Hard then Run Away )
Raiding Party, to gather, capture, rescue personel or equipment, through the use of fast aggresive offensive action. ( Attacking a Fixed location, Entry, Search, Withdraw )
Manuever Force, To engage, and with the maximum amount of effort, remove an opposing force from the Playing Field. ( Attacking a Fixed location with the objective of driving your opponent off, and keeping the ground won )
Even if you are in a small team, getting Special teams trained and developed, will eliminate alot of stress and confusion for the Operational Commander.
Don´t go getting Hung up on Names or Titles, I know that they sound ``Cool´´ but alot of what we do reguardless of Job Title is all the same,
Combat Engineer = Grunt with a Shovel
Designated Rifleman = Sniper in Training
Assistant Team Leader = Your getting Blamed when it goes Wrong also
Scout = Little better than a DR, but still a Sniper in Training
Heavy Weapons Team = Covering Fire/Fire Support
Sniper = an extremly well developed DR
Third, Remeber to use your teams inside of thier capabilities,
Using a Heavy Weapons Team in a strike force, is going to slow you down, and if it all goes wrong you may find yourself trying to fight your way out instead of just melting away into the terrain.
Putting a Sniper Team inside of your Ambush element would be a complete waste of talent and capabilities.
The Last an probably most important aspect to remember when developing and using Special Teams, Thier plan, must be a intergrated part of the Overall Plan, this means talking to and being talked at by Special Team, Team leaders.
All your Special Teams will be Mission specific,
If you are going to be taking up a defensive posture, then your team, as a whole is going to have to work as a complete unit, reguardless of what they might have for developed special teams. Again this goes back to being Hung Up on Team Names, `` We are the Strike Force, we don´t do Defense ´´, The best way to think of Special Teams, is to think of them as Special capabilities elements.
Everybody is working towards the same Goal, but some are more job specific. When it all comes down to Brass Tacks, reguardless of how you organize or develop your Team, everybody wants to be successful and have Fun.