| minigun | |
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+6slob212 Alabama_Sniper killyouno5 lonesniper24 Lone Wolf socal46 10 posters |
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socal46 Corporal
Posts : 179 Join date : 2008-11-12 Age : 29 Location : corona,Ca
| Subject: minigun Mon Nov 17, 2008 7:11 pm | |
| how much is the cheapest mini gun | |
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Lone Wolf General
Posts : 2551 Join date : 2008-07-03 Age : 33 Location : Marietta, GA
| Subject: Re: minigun Mon Nov 17, 2008 7:15 pm | |
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socal46 Corporal
Posts : 179 Join date : 2008-11-12 Age : 29 Location : corona,Ca
| Subject: Re: minigun Mon Nov 17, 2008 7:19 pm | |
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lonesniper24 Colonel
Posts : 1714 Join date : 2008-10-23 Age : 29 Location : Cheyenne, Wyoming
| Subject: Re: minigun Mon Nov 17, 2008 7:55 pm | |
| Um why would you want a mini gun anyways? they are heavy waste a lot of ammo and stuff the only thing they are really good for is mounted on the back of a jeep or something and how fast they shoot. | |
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killyouno5 Major
Posts : 887 Join date : 2008-07-22 Age : 31 Location : Thornton, CO
| Subject: Re: minigun Mon Nov 17, 2008 8:45 pm | |
| they don't even shoot that fast unless you get a more expensive version my vote don't even think about getting one i would rather show up to a event with a spring pistol than with one of those things not because of the load of bb's you have to carry to support it but because of the weight. | |
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Lone Wolf General
Posts : 2551 Join date : 2008-07-03 Age : 33 Location : Marietta, GA
| Subject: Re: minigun Mon Nov 17, 2008 10:55 pm | |
| you can mount a minigun to a turret or vehicle but carrying it around with a long extension cord is just impractical. | |
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killyouno5 Major
Posts : 887 Join date : 2008-07-22 Age : 31 Location : Thornton, CO
| Subject: Re: minigun Tue Nov 18, 2008 3:04 am | |
| ya plus i saw on a vid on youtube the battery on that thing is huge you have to carry it on your back. | |
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Lone Wolf General
Posts : 2551 Join date : 2008-07-03 Age : 33 Location : Marietta, GA
| Subject: Re: minigun Tue Nov 18, 2008 10:50 am | |
| not to mention enough ammo to last 30 seconds | |
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Alabama_Sniper Colonel
Posts : 1410 Join date : 2008-05-21 Age : 29
| Subject: Re: minigun Tue Nov 18, 2008 8:06 pm | |
| The ammo doesn't last long I know that . | |
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Lone Wolf General
Posts : 2551 Join date : 2008-07-03 Age : 33 Location : Marietta, GA
| Subject: Re: minigun Tue Nov 18, 2008 11:00 pm | |
| lol well its one way to lighten a pack by 5 or so pounds in under 30 seconds. lol | |
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slob212 Moderator
Posts : 1489 Join date : 2008-09-05 Age : 113 Location : Germany
| Subject: Re: minigun Wed Nov 19, 2008 5:14 am | |
| The Mini Gun is one of those, `` Hey Guys, Look what I got !!!Ā“Ā“, AirSoft weapons. Nice to look at, impressive to show off, but mostly absolutly useless on the Playing field. Same goes for the M2HB, Barret, AirSoft Artillery, Raptor, AirSoft RPG, Nice to look at, great to discuss, but really limited in thier aplications. | |
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STAT Corporal
Posts : 191 Join date : 2008-10-23 Age : 48 Location : socal
| Subject: Re: minigun Wed Nov 19, 2008 3:56 pm | |
| @SLOB TRUE, but im working on a morter that ranges and dropps rounds at 400-700 feet THE ONLY THING I CAN SEE A MINIGUN (sry caps) used for would be a gunner on a vehicle...... but he would be a easy target HEADSHOT | |
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slob212 Moderator
Posts : 1489 Join date : 2008-09-05 Age : 113 Location : Germany
| Subject: Re: minigun Wed Nov 19, 2008 4:26 pm | |
| What kind of delivery system are you thinking about, getting the BBĀ“s to travel that far with an arched trajectory will need a huge amount of energy, and some kind of packaging, I would think. | |
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STAT Corporal
Posts : 191 Join date : 2008-10-23 Age : 48 Location : socal
| Subject: Re: minigun Wed Nov 19, 2008 4:50 pm | |
| COMPRESSED AIR i will send you a link check your pm | |
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STAT Corporal
Posts : 191 Join date : 2008-10-23 Age : 48 Location : socal
| Subject: Re: minigun Wed Nov 19, 2008 5:00 pm | |
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STAT Corporal
Posts : 191 Join date : 2008-10-23 Age : 48 Location : socal
| Subject: Re: minigun Wed Nov 19, 2008 5:03 pm | |
| what about a lite plastic wraped bb's or racketballs? | |
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slob212 Moderator
Posts : 1489 Join date : 2008-09-05 Age : 113 Location : Germany
| Subject: Re: minigun Wed Nov 19, 2008 5:22 pm | |
| The racketballs is a good Idea,
Lets say that if a player is within 10M of Point of inpact it counts as a hit, direct to respawn do not pass go, do not collect 200$
Between 10 and 15M, out of play until treated by a Medic.
But that thing could never be used in Direct Fire, would knock a Player right on his/her butt !!
not to steal from another Thread, but aCheater could be delt with most directly with this thing !!!! | |
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STAT Corporal
Posts : 191 Join date : 2008-10-23 Age : 48 Location : socal
| Subject: Re: minigun Wed Nov 19, 2008 5:25 pm | |
| lol GRAPESHOT!!!! but i knew you would like it just think of the teamwork would be needed spoter and mortar group "left 10 deg" lol | |
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slob212 Moderator
Posts : 1489 Join date : 2008-09-05 Age : 113 Location : Germany
| Subject: Re: minigun Wed Nov 19, 2008 5:28 pm | |
| GRAPE SHOT Thats great !!!! Would definatly be a stationary object on the field, couldnĀ“t picture a Mortar Team dragging a compessor around on the Field, would make for some really interesting Gun Crew Drills !! | |
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STAT Corporal
Posts : 191 Join date : 2008-10-23 Age : 48 Location : socal
| Subject: Re: minigun Wed Nov 19, 2008 5:36 pm | |
| just think a paintball tank you can take 2 of them | |
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slob212 Moderator
Posts : 1489 Join date : 2008-09-05 Age : 113 Location : Germany
| Subject: Re: minigun Wed Nov 19, 2008 5:41 pm | |
| Crew of Three, 2 Bottles a Piece, could make thinks most difficult for the opposing players, get a complete team trained up on calling for fire, really use it in an indirect fire mode, that would be so sweet.
Stat, here is Slob, Fire Mission, Over Stat, Adjust Fire, out Grid, Charlie Mike 44231588 Troops in the open Slob Here is Stat, Grid Charlie Mike 44231588 Troops in the Open, Shot, Over Shot, Out Stat here is Slob Splash, Over Splash, Out Adjust Fire, right 20, drop 10 Fire for Effect, Over Adjusting Fire Right 20, Drop 10 Firing for Effect, Out
Referrees would be busy doing BDA !!!!
Last edited by slob212 on Wed Nov 19, 2008 5:52 pm; edited 1 time in total | |
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STAT Corporal
Posts : 191 Join date : 2008-10-23 Age : 48 Location : socal
| Subject: Re: minigun Wed Nov 19, 2008 5:50 pm | |
| create grid of the AO direct the fire to the grid and ajust, that crew of 3 would need security and fall back pits using comms tolk to command and spotter/sniper team realtime intel night ops the balls can be the ones with the red light in it | |
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Lone Wolf General
Posts : 2551 Join date : 2008-07-03 Age : 33 Location : Marietta, GA
| Subject: Re: minigun Wed Nov 19, 2008 6:07 pm | |
| Our spud launcher shoots grape shot...its fun now that turret dude on the vehicle is not a easy target because your going to have the vehicle moving with him focusing mainly on shooting you. However some vehicles, like the one in my design (see earlier threads) puts the gunner inside of the vehicle with a remote controlled turret.
Now imagine that with a 200 hp generator w/ DC transformer and a 200 lb ammo dump. | |
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STAT Corporal
Posts : 191 Join date : 2008-10-23 Age : 48 Location : socal
| Subject: Re: minigun Wed Nov 19, 2008 6:15 pm | |
| LOL 120#Co2 TANK LOL LOTS OF POWER oops caps again sorry im at work and i need caps on for the program i use, i machine gunner on a humvee life est @ 30sec lol thats when you get him held up while hes firing and holding call in arty mortar time | |
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Alabama_Sniper Colonel
Posts : 1410 Join date : 2008-05-21 Age : 29
| Subject: Re: minigun Wed Nov 19, 2008 7:10 pm | |
| Our engineer carries a small mortar , made of pvc pipe , on his back sometimes . | |
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